Converting a colony mesh to a mesh suitable for use with SurfaceEvolverΒΆ
Now we have a colony mesh that was generated by a Voronoi tessellation. To use this as a synthetic colony we need to pass it into SurfaceEvolver and find its minimal energy shape.
This is accomplished with the one-off-command of:
evolver $NAME.fe
This will launch SurfaceEvolver. Within SurfaceEvolver running:
gogo3
will both find the minimal energy shape and output a .txt file that we will use in our next step.