Converting a colony mesh to a mesh suitable for use with SurfaceEvolverΒΆ

Now we have a colony mesh that was generated by a Voronoi tessellation. To use this as a synthetic colony we need to pass it into SurfaceEvolver and find its minimal energy shape.

This is accomplished with the one-off-command of:

evolver $NAME.fe

This will launch SurfaceEvolver. Within SurfaceEvolver running:

gogo3

will both find the minimal energy shape and output a .txt file that we will use in our next step.